现在开发环境想用VS2008, 开发C++程序,不使用Windows相关的类库,编译完的文件需要在Linux或Unix平台下运行,该怎么做,例如:怎么样创建工程,怎么样部署。
解决方案
2
创建控制台工程,不使用预编译,删除stdafx.h stdafx.cpp,就差不多了。
4
vs就不要想在其他平台上用了。
1
VS 是不行,但代码是可以的。
5
恐怕得需要一个cmake之类的通用编译脚本工具来支持多平台编译。vs自带的nmake可不支持其他平台
2
仅供参考:
//循环向a函数每次发送200个字节长度(这个是固定的)的buffer, //a函数中需要将循环传进来的buffer,组成240字节(也是固定的)的新buffer进行处理, //在处理的时候每次从新buffer中取两个字节打印 #ifdef _MSC_VER #pragma warning(disable:4996) #endif #include <stdio.h> #include <stdlib.h> #include <string.h> #ifdef _MSC_VER #include <windows.h> #include <process.h> #include <io.h> #define MYVOID void #define vsnprintf _vsnprintf #else #include <unistd.h> #include <sys/time.h> #include <pthread.h> #define CRITICAL_SECTION pthread_mutex_t #define MYVOID void * #endif //Log{ #define MAXLOGSIZE 20000000 #define MAXLINSIZE 16000 #include <time.h> #include <sys/timeb.h> #include <stdarg.h> char logfilename1[]="MyLog1.log"; char logfilename2[]="MyLog2.log"; static char logstr[MAXLINSIZE+1]; char datestr[16]; char timestr[16]; char mss[4]; CRITICAL_SECTION cs_log; FILE *flog; #ifdef _MSC_VER void Lock(CRITICAL_SECTION *l) { EnterCriticalSection(l); } void Unlock(CRITICAL_SECTION *l) { LeaveCriticalSection(l); } void sleep_ms(int ms) { Sleep(ms); } #else void Lock(CRITICAL_SECTION *l) { pthread_mutex_lock(l); } void Unlock(CRITICAL_SECTION *l) { pthread_mutex_unlock(l); } void sleep_ms(int ms) { usleep(ms*1000); } #endif void LogV(const char *pszFmt,va_list argp) { struct tm *now; struct timeb tb; if (NULL==pszFmt||0==pszFmt[0]) return; vsnprintf(logstr,MAXLINSIZE,pszFmt,argp); ftime(&tb); now=localtime(&tb.time); sprintf(datestr,"%04d-%02d-%02d",now->tm_year+1900,now->tm_mon+1,now->tm_mday); sprintf(timestr,"%02d:%02d:%02d",now->tm_hour ,now->tm_min ,now->tm_sec ); sprintf(mss,"%03d",tb.millitm); printf("%s %s.%s %s",datestr,timestr,mss,logstr); flog=fopen(logfilename1,"a"); if (NULL!=flog) { fprintf(flog,"%s %s.%s %s",datestr,timestr,mss,logstr); if (ftell(flog)>MAXLOGSIZE) { fclose(flog); if (rename(logfilename1,logfilename2)) { remove(logfilename2); rename(logfilename1,logfilename2); } } else { fclose(flog); } } } void Log(const char *pszFmt,...) { va_list argp; Lock(&cs_log); va_start(argp,pszFmt); LogV(pszFmt,argp); va_end(argp); Unlock(&cs_log); } //Log} #define ASIZE 200 #define BSIZE 240 #define CSIZE 2 char Abuf[ASIZE]; char Cbuf[CSIZE]; CRITICAL_SECTION cs_HEX ; CRITICAL_SECTION cs_BBB ; struct FIFO_BUFFER { int head; int tail; int size; char data[BSIZE]; } BBB; int No_Loop=0; void HexDump(int cn,char *buf,int len) { int i,j,k; char binstr[80]; Lock(&cs_HEX); for (i=0;i<len;i++) { if (0==(i%16)) { sprintf(binstr,"%03d %04x -",cn,i); sprintf(binstr,"%s %02x",binstr,(unsigned char)buf[i]); } else if (15==(i%16)) { sprintf(binstr,"%s %02x",binstr,(unsigned char)buf[i]); sprintf(binstr,"%s ",binstr); for (j=i-15;j<=i;j++) { sprintf(binstr,"%s%c",binstr,("!"<buf[j]&&buf[j]<="~")?buf[j]:"."); } Log("%s\n",binstr); } else { sprintf(binstr,"%s %02x",binstr,(unsigned char)buf[i]); } } if (0!=(i%16)) { k=16-(i%16); for (j=0;j<k;j++) { sprintf(binstr,"%s ",binstr); } sprintf(binstr,"%s ",binstr); k=16-k; for (j=i-k;j<i;j++) { sprintf(binstr,"%s%c",binstr,("!"<buf[j]&&buf[j]<="~")?buf[j]:"."); } Log("%s\n",binstr); } Unlock(&cs_HEX); } int GetFromRBuf(int cn,CRITICAL_SECTION *cs,struct FIFO_BUFFER *fbuf,char *buf,int len) { int lent,len1,len2; lent=0; Lock(cs); if (fbuf->size>=len) { lent=len; if (fbuf->head+lent>BSIZE) { len1=BSIZE-fbuf->head; memcpy(buf ,fbuf->data+fbuf->head,len1); len2=lent-len1; memcpy(buf+len1,fbuf->data ,len2); fbuf->head=len2; } else { memcpy(buf ,fbuf->data+fbuf->head,lent); fbuf->head+=lent; } fbuf->size-=lent; } Unlock(cs); return lent; } MYVOID thdB(void *pcn) { char *recv_buf; int recv_nbytes; int cn; int wc; int pb; cn=(int)pcn; Log("%03d thdB thread begin...\n",cn); while (1) { sleep_ms(10); recv_buf=(char *)Cbuf; recv_nbytes=CSIZE; wc=0; while (1) { pb=GetFromRBuf(cn,&cs_BBB,&BBB,recv_buf,recv_nbytes); if (pb) { Log("%03d recv %d bytes\n",cn,pb); HexDump(cn,recv_buf,pb); sleep_ms(1); } else { sleep_ms(1000); } if (No_Loop) break;// wc++; if (wc>3600) Log("%03d %d==wc>3600!\n",cn,wc); } if (No_Loop) break;// } #ifndef _MSC_VER pthread_exit(NULL); #endif } int PutToRBuf(int cn,CRITICAL_SECTION *cs,struct FIFO_BUFFER *fbuf,char *buf,int len) { int lent,len1,len2; Lock(cs); lent=len; if (fbuf->size+lent>BSIZE) { lent=BSIZE-fbuf->size; } if (fbuf->tail+lent>BSIZE) { len1=BSIZE-fbuf->tail; memcpy(fbuf->data+fbuf->tail,buf ,len1); len2=lent-len1; memcpy(fbuf->data ,buf+len1,len2); fbuf->tail=len2; } else { memcpy(fbuf->data+fbuf->tail,buf ,lent); fbuf->tail+=lent; } fbuf->size+=lent; Unlock(cs); return lent; } MYVOID thdA(void *pcn) { char *send_buf; int send_nbytes; int cn; int wc; int a; int pa; cn=(int)pcn; Log("%03d thdA thread begin...\n",cn); a=0; while (1) { sleep_ms(100); memset(Abuf,a,ASIZE); a=(a+1)%256; if (16==a) {No_Loop=1;break;}//去掉这句可以让程序一直循环直到按Ctrl+C或Ctrl+Break或当前目录下存在文件No_Loop send_buf=(char *)Abuf; send_nbytes=ASIZE; Log("%03d sending %d bytes\n",cn,send_nbytes); HexDump(cn,send_buf,send_nbytes); wc=0; while (1) { pa=PutToRBuf(cn,&cs_BBB,&BBB,send_buf,send_nbytes); Log("%03d sent %d bytes\n",cn,pa); HexDump(cn,send_buf,pa); send_buf+=pa; send_nbytes-=pa; if (send_nbytes<=0) break;// sleep_ms(1000); if (No_Loop) break;// wc++; if (wc>3600) Log("%03d %d==wc>3600!\n",cn,wc); } if (No_Loop) break;// } #ifndef _MSC_VER pthread_exit(NULL); #endif } int main() { #ifdef _MSC_VER InitializeCriticalSection(&cs_log); InitializeCriticalSection(&cs_HEX ); InitializeCriticalSection(&cs_BBB ); #else pthread_t threads[2]; int threadsN; int rc; pthread_mutex_init(&cs_log,NULL); pthread_mutex_init(&cs_HEX,NULL); pthread_mutex_init(&cs_BBB,NULL); #endif Log("Start===========================================================\n"); BBB.head=0; BBB.tail=0; BBB.size=0; #ifdef _MSC_VER _beginthread((void(__cdecl *)(void *))thdA,0,(void *)1); _beginthread((void(__cdecl *)(void *))thdB,0,(void *)2); #else threadsN=0; rc=pthread_create(&(threads[threadsN++]),NULL,thdA,(void *)1);if (rc) Log("%d=pthread_create %d error!\n",rc,threadsN-1); rc=pthread_create(&(threads[threadsN++]),NULL,thdB,(void *)2);if (rc) Log("%d=pthread_create %d error!\n",rc,threadsN-1); #endif if (!access("No_Loop",0)) { remove("No_Loop"); if (!access("No_Loop",0)) { No_Loop=1; } } while (1) { sleep_ms(1000); if (No_Loop) break;// if (!access("No_Loop",0)) { No_Loop=1; } } sleep_ms(3000); Log("End=============================================================\n"); #ifdef _MSC_VER DeleteCriticalSection(&cs_BBB ); DeleteCriticalSection(&cs_HEX ); DeleteCriticalSection(&cs_log); #else pthread_mutex_destroy(&cs_BBB); pthread_mutex_destroy(&cs_HEX); pthread_mutex_destroy(&cs_log); #endif return 0; }
1
恐怕得需要一个cmake之类的通用编译脚本工具来支持多平台编译。vs自带的nmake可不支持其他平台
现在就是想用VS编译,将编译玩的成果物在Linux或Unix平台上运行,这么说VS必然不好用吗?必须得用NetBeans等工具,在下载一个
Gcc之类的编译器进行编译?
windows下怎么可能编译成linux的二进制文件?
vs只能编译windows下的二进制文件!
所以需要跨平台的编译脚本,同一套源码在不同的平台分别编译
1
题主可以使用标准库,不要用CString ,要用string 之类的,假如要移植,代码就不用大修了。否则就不好弄了啊
5
恐怕得需要一个cmake之类的通用编译脚本工具来支持多平台编译。vs自带的nmake可不支持其他平台
现在就是想用VS编译,将编译玩的成果物在Linux或Unix平台上运行,这么说VS必然不好用吗?必须得用NetBeans等工具,在下载一个
Gcc之类的编译器进行编译?windows下怎么可能编译成linux的二进制文件?
vs只能编译windows下的二进制文件!
所以需要跨平台的编译脚本,同一套源码在不同的平台分别编译
可以交叉编译啊
VS已经自带arm编译器了
1
果断用emacs啊~好用到哭!